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Home Forums Test Builds, Bug Reports & Support League of Maidens v1.2.5a Hotfix Notes (Release Date: TBD)

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    maidengaming
    maidengaming
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    Revision: LoM v1.2.5a Hotfix Notes
    Release Date: 4/9/18
    Patch Size: 12 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    1 – Added code to hide the portion of Guardian names that appear as e-mail addresses if the player has mistakenly used their e-mail address as a Guardian name.

    2 – Added a pop-up message to prevent a user from exiting character customization if they have not given their war maiden a name. This will prevent players from accidentally awakening war maidens that are unnamed.

    3 – Fixed an issue that prevented new outfits and gear from being leveled up after awakening.

    4 – Re-added show/hide UI in character customization for swords, shields.

    5 – Added the ability to show/hide wings making them extremely beneficial as an added gliding mechanic which can be used when needed.

    6 – Fixed an issue that caused players to be stuck in the shop when opening up the map.

    7 – Fixed an issue that caused Mission 3 texture quality to be very low.

    8 – Added a 10 second delay to Jet spawning.

    9 – Decreased default Jet HP.

    10 – Enabled Beach HDR background in Pose3D mode by default for new scenes.

    11 – Added (1) point light to new Pose3D scenes.

    12 – Re-added drop-downs to select voice and emotes in character customization.

    Next Patch Priorities: Revamped UI, Beginnings of Multiplayer Lobby, performance improvements, bug fixes.
    For a listing of known issues please visit the 1.2.5a Errata – list of known issues.

    —————————————————————————————————————————————————

    Revision: LoM v1.2.4a Patch Notes
    Release Date: Friday, April 6th 2018
    Patch Size: 142 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    1 – Various performance and optimization improvements have been made.

    2 – Battle Mode performance improved.

    3 – Huge improvement to Pose3D lighting.

    4 – Huge improvement to Pose3D rotate controls making it easier to rotate body parts.

    5 – An new interface has been added to Pose3D to allow for movement, rotation and scaling without having to use the 3D model controls.

    6 – Fixed an issue with Pose3D that prevented the correct data from being saved to the scene file (dutch angle, added light position/rotation/scale and other light settings i.e. intensity).

    7 – Next stage in melee revamp has been completed. Many new features added to improve melee performance and appearance.

    8 – Improved War Maiden AI reaction times with melee and other attacks to make it smarter and more challenging for players.

    9 – Several small changes made to the Third Person Camera control to mirror more commonly used controls found in traditional AAA games.

    10 – Increased the FPS cap from 120fps to 240fps.

    11 – Fighter Jet AI has been completely revamped.

    12 – Mini-map has been completely revamped.

    13 – New process has been implemented to play audio controls to reduce memory overhead.

    14 – Added Head size slider for character customization.

    15 – HP bars have been revamped.

    16 – (3) New outfits have been added to the store.

    17 – (2) New eye wear have been added to the store.

    18 – (6) New swords have been added to the store.

    19 – (5) New hairstyles have been added to the store.

    20 – (1) New Race Skin has been added to the store.

    21 – (1) previous hairstyle improved and 1 new race skin added.

    22 – (4) New idle poses (including floating poses) for war maiden character configurations.

    23 – Added 80 new FREE HDRI Maps for Pose3D.

    24 – Tutorial Videos have been added for Battle Mode.

    25 – Loading from one interface to another has been completely revamped to improve performance.

    26 – Faction Selection screen has been revamped.

    27 – Added new harvesting mechanic to mission mode allowing players to loot coins from fallen wolf clan samurai.

    28 – Added new terminal door opening mechanic to mission mode.

    29 – Made a change to mission mode to stop the mission timer upon entering the boss room. Players now have unlimited time to kill the boss.

    30 – Reduced the default volume for homepage and battle mode BGM.

    31 – Fixed an issue with War Maiden AI that caused it to pop up in the air when getting hit by missile attacks from turrets.

    32 – Fixed an issue with War Maiden AI that caused it to pop up in the air when running over items with increased height on the ground.

    33 – Fixed an issue with War Maiden AI that caused it to jump in the air for no reason.

    34 – Fixed an issue that caused defending assets in RUSH stage to run past enemies further down the lane making them completely ineffective .

    35 – Added new sound effect when an attacked soldier is killed.

    36 – Removed username and password authentication for players that have already signed in.

    37 – Added 4 variations of the titan including Fire, Ice, Earth and Energy.

    38 – Revamped the baseball slide to now stay in sliding mode while holding the ALT key allowing for a brand new way to move which also allows attacking from the baseball slide.

    39 – Added the ability to move, size and rotate equipped weapons in Pose3D.

    40 – Added the ability to take photos with transparent backgrounds in Pose3D.

    41 – Updated all war maiden preset files to fix an issue that caused the butt cheeks to jiggle too much during certain animations.

    42 – Updated all war maiden preset files to fix breasts hanging too low at larger sizes.

    43 – Battle Mode Rules: Turret range reduced by 25% to prevent constant attacks by turrets no matter where you are on the lane.

    44 – Battle Mode Rules: Soldiers first priority is now war maidens which prevents them from running by without stopping. Also for players to get their soldiers to advance it forces them to address/attack enemy war maidens.

    45 – Turret HP (front line and base turrets) have been increased by 1000 HP.

    46 – All war maiden class HP (Warrior/Tank/Assassin/Diver/Healer/Conjurer) have been increased by 100 HP.

    47 – Soldier HP adjusted to 500 HP

    48 – Mech HP adjusted to 5000 HP

    49 – Tank HP adjusted to 3000 HP.

    50 – Fixed a bug that caused all randomly generated war maiden ai to be the same tall height.

    51 – Changed the default keybinding keys to allow for easier targeting ability for melee. Score Panel changed from BackQuote (~) to BackSpace. Asset Select changed from Tab to BackQuote (~). Tag Target changed from Z to Tab.

      ***IMPORTANT:*** For this change to take affect you must delete your existing keybinding data file which can be found here:
      [INSTALL DRIVE]:\Users\[YOUR USERNAME]\AppData\LocalLow\Maiden Gaming\League of Maidens\keyMapping.dat

    52 – All tutorial videos and mission mode preview videos now loop.

    53 – Minimum requirements CPU check has temporarily been removed until we can confirm the algo works with all processor types.

    54 – Fixed a bug that caused the target to be offset to the bottom left a great deal when tagging an enemy.

    55 – Re-added Mech boss to mission mode.

    56 – Reduced the opacity of the aim target to make it clearly visible in all situations.

    57 – Fixed a bug that caused keybinding data to not reset when resetting configuration to default values.

    58 – Fixed a bug that caused the player to be pulled in close to their target after completing a melee combo with flash dash.

    59 – Shop interface is now skipped before league creation on first launch.

    60 – Added a collider to the Titan room in mission mode to prevent players from flying behind the titan.

    61 – Changed the trigger distance to trigger the titan earlier when entering the titan room.

    62 – Removed opacity for black ink on combo hit counter.

    63 – 60 FPS cap enabled by default in the configuration settings.

    64 – Increased zoom sensitivity in Size Matters mode making it easier to zoom the camera in and out when the skill is activated.

    65 – Improved the camera controls in battle mode to make it easier to see over the war maiden and target when the camera is zoomed out.

    66 – Added a link to the new tutorials to show players where to re-watch past tutorial videos.

    67 – Increased the maximum length of Pose3D scene and pose names to 18 characters.

    68 – Fixed a bug that caused Breast Jiggling to stop working when going from Mission mode to Battle mode or vice versa.

    69 – Fixed a bug that caused the daily challenges UI to pop up for no apparent reason.

    70 – Fixed a bug that caused player to not be able to claim daily challenge rewards if multiple rewards were claimed quickly back to back.

    71 – Fixed a bug that caused the Silver and Gold tier daily challenges to be labeled as Bronze challenges.

    72 – Fixed a bug that cause the player to warp below/outside of the room if time ran out or they opted not to revive after dying in mission mode.

    73 – Switched Mission mode episode 1 and 3 environments. Mission mode now starts in the parking garage area.

    74 – Fixed a bug that broke the particle effect shot into the sky indicating which lane was active from battle mode.

    75 – Added code to filter out FREE items from the top sellers list to better gauge what players are purchasing with real dollars.

    76 – Fixed jump sensitivity to finally work consistently. Jump controls feel very responsive now.

    77 – Completely revamped the damage system to allow for more accurate reporting of damage dealt with melee and other attacks. WIP.

    78 – Changed Pose3D scene saves to include camera position, rotation and zoom.

    79 – Fixed several bugs related to War Ships.

    80 – Removed left and right mode selection arrows in the top bar when the shop is open.

    81 – Reduced soldier asset damage.

    82 – Made a change to allow changing a war maidens name if customization is unlocked after awakening.

    83 – Fixed a bug that caused the war maiden to sway with the camera during revive/execute. Now the war maiden automatically faces the target with no input from the camera rotation.

    84 – Fixed volume level for various sounds.

    85 – Updated main theme song and create a league theme song.

    86 – Various unneeded colliders removed from the garage mission scene.

    87 – Order of missions has been changed with their names changed to their locations instead of episode 1 and 2 etc… to prepare for the multiplayer lobby.

    88 – Added stun animations for war maidens and soldiers when receiving damage over 100 HP.

    89 – Reduced the soldier count for each side by 2.

    90 – Adjusted the animation for weak projectile attack adding a more natural bend to the arm.

    91 – Hell Storm skill visual effects significantly improved.

    92 – Melee assist system removed as it is no longer needed with the new melee system.

    93 – Fixed an issue that caused the Pose3D camera movement speed to be linked to the Motion3D camera movement speed.

    94 – Added an Eye Adaption enable/disable setting to Pose3D.

    95 – Moved the Pose3D HDR section out of the post processing menu.

    96 – Added a Reflection Intensity setting to the environment section in Pose3D.

    97 – Added the ability to change the background color in Pose3D.

    98 – Added a wetness slider for war maidens in Pose3D.

    99 – Fixed a bug that caused the hair tie in pony tail hairstyle to not disappear during flash dash.

    100 – Lowered height of huts in the greek stage which caused clipping when using the launcher to the middle lane.

    101 – Fixed an issue that caused the players character to quickly rotate to the left or the right after going back to base.

    102 – Changed the yellow crystal buff to cause the winning side to spawn soldiers and tanks and the losing side to spawn no assets increasing the consequences of losing the yellow crystal.

    103 – Decreased the size of the build by 30%.

    104 – Made the walls double sided in mission mode.

    105 – Simplified the character customization interface.

    106 – Added Titan Summon to the warrior class.

    107 – Updated Mission 2 lighting intensity.

    108 – Doubled the time for Battle and Rush stages going from 120 seconds to 240 seconds.

    109 – Added tutorials to battle mode to help inform new players on its mechanics.

    110 – Fixed an issue that caused war maidens to pop up on top of turrets in mission mode.

    111 – Mech Ship blimp model changed to a carrier plane.

    112 – Added logic to not respawn assets or war maidens if there is only one battle stage lane left in the match.

    113 – Simplified all HP Bars.

    114 – Fixed an issue with Pose3D which caused specular highlights to flicker and turn off when increasing the intensity of Directional, Point and Spot lights.

    115 – Fixed an issue that prevented players from going straight from sprint running into reviving on a downed allied war maiden.

    116 – Fixed an issue that prevented you from seeing the progress bar during reviving under certain lighting conditions.

    117 – Removed the notched progress in the progress bar for reviving.

    118 – Fixed an issue that caused a significant performance drop in battle mode during rainy weather.

    119 – Set the default pose for added characters to Pose3D as the standard T-Pose.

    120 – Fixed an issue that caused a glitching jump and white model to show up when different hairstyles were selected in character customization.

    121 – Mech Ship in mission mode has been temporarily removed so that we can review and revise the mechanics.

    122 – Fixed an issue that prevented a new light added to the Pose3D scene to be selected/enabled by default.

    123 – Added the ability to include underscore (_) and dashes (-) to Pose3D scene and pose name saves.

    124 – Fixed an issue in Pose3D that caused the movement controls to be oriented incorrectly for added lights.

    125 – Fixed an issue in Pose3D that did not reset the HDRI background when resetting the scene.

    126 – Added logic to load a low resolution of the HDRI background first then load the high resolution background after a few seconds. This will allow for quickly browsing through the HDRI list without having to load the full resolution version which would be time consuming.

    127 – Fixed a bug that caused the self heal animation to replay non-stop during certain conditions.

    128 – Increased soldier size by 15%

    129 – Fixed sound issues with Titan attacking and growling.

    130 – Fixed an issue that caused low performance when Warmaiden AI used melee attacks.

    131 – Fixed an issue that would intermittently hang the World Map scene before battle point assignment.

    132 – Fixed an issue with Point Lights in Pose3D.

    133 – Added Cookies to spot lights.

    134 – Changed 1st form and 2nd form copy trigger to a) ask player each time if they would like to copy over settings and b) copy over all settings from one form to another making it simpler to mirror 1st and 2nd form.

    135 – Fixed an issue that caused the nipples on the nude body to not share the same color as the war maidens skin tone.

    136 – Fixed a new issue that caused the players body to ragdoll in a deformed way when dying in giant mode.

    137 – Added the ability to right click a slider setting in character customization to reset it back to its default value.

    138 – Fixed an issue that caused the players sword to disappear if flash dashing in the middle of a melee combo.

    139 – Fixed a new issue that caused War Maiden AI’s melee animation to be interrupted when attacked.

    140 – Fixed an issue that confused player values in battle mode when not playing as the general war maiden.

    141 – Fixed an issue with Titan doors on Mission 1 and Mission 2.

    142 – Fixed an issue that caused Jets to not break up into parts when destroyed.

    Next Patch Priorities: Revamped UI, Beginnings of Multiplayer Lobby, performance improvements, bug fixes.
    For a listing of known issues please visit the 1.2.4a Errata – list of known issues.

    —————————————————————————————————————————————————

    Revision: LoM v1.2.3a Patch Notes
    Release Date: February 12th 2018
    Patch Size: 45 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    1 – Added video previews for episodes in the mission mode panel on the homepage.

    2 – Added video tutorials and voice overs for new players while playing mission mode.

    3 – Added the Wolf Clan Samurai giant enemies to mission mode.

    4 – Added the First Titan Boss to mission mode.

    5 – Added the first platforming mechanic in the new laser walls in mission mode.

    6 – Re-purposed the element selection screen in the league creation UI to now allow players to select from 6 different presets for their league general. Elements are temporarily limited to fire until we can add enough element specific skill to justify having this as an option instead of just changing the color of the skill for different elements.

    7 – Fixed (2) enemy spawn points that were inside of crates in episode 2.

    8 – Another pass at resolving the soldier spawning outside of the rooms in mission mode. We believe we have this fixed but needs more testing. If you do see a soldier spawned outside of a room take a picture, scold him for being a badboy and post in our discord for review.

    9 – First pass as fixing the player swimming on top of the water. Works in most cases but not in some. Needs more work…

    10 – Fixed an issue that caused the swimming animation below sea level in the desert stage eventhough there was no water in the stage.

    11 – Fixed not being able to swim in the Greek stage.

    12 – Fixed being able to fly through buildings in the Greek stage. More testing needs to be done on this as you can still get through them if you fly fast enough.

    13 – Fixed an issue with the minimum requirements check that caused a false trigger on graphics cards with less then 4GB.

    14 – Increased the Shards bonus for completing missions to 500 shards.

    15 – Added a Tip on the war maiden selection mission mode screen for informing players that Warrior and Assassin classes are the best to use for mission mode.

    16 – Reduced the main theme bgm default volume by 30%.

    17 – Fixed an issue that caused the Body Tab slider in the character customization page to run under the category tabs.

    18 – Reduced the cost of editing War Maidens after awakening to 100 MC.

    19 – Fixed a spelling error in the character customization hair category.

    20 – Fixed the positions of the Soldier 2 and 4 war maidens on the homepage.

    21 – Lowered the background music during the mission briefing voice dialog during the war maiden select screen in mission mode.

    22 – Lowered the background music during the mission update voice dialog during the mission mode playthrough.

    23 – Fixed the jumping mechanic (with spacebar) to be more responsive. Still needs more work.

    24 – Fixed square artifacts when loading a war maiden blueprint in the homepage.

    25 – Added the leveling up, flash dash, blue directional arrow to the Sound Effects layer to be increased/decreased using the corresponding slider in the configuration panel sound tab.

    26 – Fixed an issue that caused slow response in selecting mission in the mission panel.

    27 – Fixed an issue that broke loading scenes or poses after loading a war maiden blueprint in Pose3D.

    28 – Fixed an issue that cause the player to teleport outside of the room when flash dashing in mission mode.

    29 – Reduced the damage of soldier grenades.

    30 – Reduced the price of reviving in the first (3) missions of any episode to zero coins.

    31 – Fixed an issue with the Awakening system that incorrectly leveld up gear for war maidens from other leagues.

    32 – Fixed an issue that did not present the correct mission progress when using multiple leagues in mission mode.

    33 – Fixed an issue that exchanged characters from your main league when loading war maiden blueprints in Pose3D.

    34 – Fixed error in listing guardian levels for Pets and Mounts in character customization.

    35 – Switched placement for Pets and Mounts categories in character customization.

    36 – Did a small revamp to the results interface after missions and matches. This is a temporary fix until the results UI is fully revamped.

    37 – Fixed an issue that prevented selecting any UI on the homepage for several seconds after loading a war maiden blueprint.

    38 – We now hide league switch arrows if the player only has one league. Arrows will be displayed if multiple leagues have been created.

    39 – Fixed the low resolution palm trees in the Greek stage.

    40 – Fixed an issue that caused a second delay anytime you did a backspace when naming your war maiden in character customization.

    41 – Disabled Training mode until we have the time to sync the world and fix the issues in this mode.

    42 – Fixed an issue that caused the war maidens shooting arm to bend in unrealistic ways when sprint running towards the camera while firing weak projectile attack and stopping.

    43 – Fixed an issue that prevented the target from any ground attack skills (i.e. Lightning Strike) from showing up on the rock surface in the middle lane of the Greek stage.

    44 – Lowered the default volume for soldiers dying by 25%.

    45 – Added a video intro to the game with some lore. WIP.

    Next Patch Priorities: Content additions, performance improvements, bug fixes and beginnings of multiplayer lobby.
    For a listing of known issues please visit the 1.2.3a Errata – list of known issues.

    —————————————————————————————————————————————————

    Revision: LoM v1.2.2a Hotfix Notes
    Release Date: February 4th 2018
    Hotfix Size: 45 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Hotfix Notes: League of Maidens v1.2.2 Alpha

    1 – Fixed a bug that caused outfits to lose their leveling.

    2 – Fixed an issue that caused all War Maiden AI to wear bikinis.

    3 – Added new rooms to episode 1.

    4 – Improved the procedurally generated algo to prevent duplicate rooms from loading to help make missions feel less redundant.

    5 – Fixed thumbs on the model A in general.

    6 – Fixed a memory leak that caused memory loss each time an new outfit was loaded.

    7 – Made various optimization fixes to increase battle mode performance.

    8 – Changed logic for yielding skills in chests to be less RNG. Also to start existing skills (Rank 1 Skills) are no longer included in chests.

    9 – Reduced the coin cost to revive in missions by 50%.

    10 – Increased the buff for each level of weapon uprades after awakening by 200%.

    11 – Increased the BP yielded for completing missions.

    12 – Increased the BP yielded for completing battles.

    13 – Fixed an issue that caused the hands of Bikini Armor 1a to deform.

    14 – Fixed a bug that caused SP not to refill after 12 hours.

    15 – Made tanks, jets and other loot dropping items in missions easier to destroy for HP, MP or XP.

    16 – Fixed an issue that caused the doors on some rooms to not open during episode 2.

    17 – Fixed an issue that caused soldiers to spawn underground in the outdoor episode 1 room.

    18 – Fixed an issue that caused abnormally wide hips for war maiden ai.

    19 – Increased zoom sensitivity while in SIZE MATTERS giant mode.

    20 – Fixed an issue that caused the war maidens body to deform when dying in SIZE MATTERS giant mode.

    21 – Changed the ‘Roughness’ slider name to ‘Wetness’.

    22 – Fixed an issue that caused settings from one war maiden to be applied to another.

    23 – Fixed an issue that allowed Sprint Flying, Flash Dash, Blink, Burning Crusther and Lightning speed to pass through walls in mission mode.

    24 – Removed Model B from the game completely.

    25 – Fixed an issue that caused tanks to spawn and destroy themselves in the greek stage (left lane, netherian side).

    26 – Fixed an issue that prevented dynamically generated war maidens from having different race skins.

    27 – Increased the size of Cursed Circle 200%

    28 – Fixed the Awakening message to be clear about what would be locked after awakening.

    29 – Fixed an issue that caused war maiden ai’s machine gun projectile attack to not damage other war maiden ai.

    30 – Changed the battle mode to default to 2v2 instead of 3v3.

    31 – Added currency fix to display and charge in US dollars.

    32 – Fixed an issue that caused confusion if a transaction timed out.

    33 – Fixed an issue that caused the battle mode opening camera lighting to be too bright.

    34 – Decreased the damage of Hell Storm by 100 points for each level.

    35 – Decreased the damage of eye lasers by 50%.

    36 – Fixed an issue that caused the low asset count warning to show when going into mission mode.

    37 – Fixed an issue that caused war maiden ai (on player team) to not support mask or horn combinations.

    38 – Fixed an issue that caused the war maiden ai butt cheeks to appear rotated inwards.

    39 – Fixed an issue that caused the bikini string in between breasts on the swimsuit outfit to be deformed on war maiden ai builds.

    40 – Fixed an issue that prevented the leveling up animation/graphic to display when the player achieves a new guardian level.

    41 – Fixed a bug that prevented players from reviving allied war maidens with the C key.

    42 – Added a mechanic to increase running speed by 10% if you are sprint running for longer than 3 seconds for all classes.

    43 – Made improvements to the baseball slide mechanic.

    44 – Changed the Find a Match button on the world map interface to launch the Top 100 Rank list.

    45 – Scrolling sensitivity fixed for the Top 100 Rank list on the world map interface.

    Next Patch Priorities: Content additions, performance improvements and bug fixes.
    For a listing of known issues please visit the 1.2.2a Errata – list of known issues.

    —————————————————————————————————————————————————

    Revision: LoM v1.2.1a Patch Notes
    Release Date: January 26th, 2018
    Patch Size: 149 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. If you would like to see a list of known issues in v1.2.1a please click the following link to access the v1.2.1a Errata (Known Issues List). Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.2.1 Alpha

    1 – New Face Type has been added.

    2 – New Body Type has been added.

    3 – Added a new Awakening system that allows players to level up their gear.

    4 – New Shards currency has been added to increase gear maximums. Shards are awarded for each hour of gameplay.

    5 – Added Pose3D mode which allows players to add war maidens to a scene, change the scene, pose the war maidens add props and take Native, 2k and 4K instant render landscape and portrait photos.

    6 – Added 200+ free filters for use with Pose3D.

    7 – Added 15 new outfits for use with character customzation.

    8 – Added 11 new masks for use with character customization. Masks can be mixed with other masks for custom looks.

    9 – Added 4 new ears for use with character customization. Customized placement available.

    10 – Added 5 new tails for use with character customization. Customized placement available.

    11 – Added 7 new horns for use with character customization. Horns can be mixed with other horns for custom looks. Customized placement available.

    12 – Added 6 new eyewear for use with character customization. Shades and Glasses are available with customized placement on the face.

    13 – Added 10 new hairs styles for use with character customization and Pose3D.

    14 – Added custom gear to the shop allowing players to commission customs Outfits, Weapons, Shields, Race Skins, Wings, Horns, Masks, Ears, Tails, Eyewear and Tattoos.

    15 – Added (3) new Maiden Crystal packages to accomodate custom gear purchases.

    16 – Facial expressions customization has been added for use with character customization and Pose3D.

    17 – Added brand new procedurally generated mission/dungeoning mode.

    18 – Incoming call feature added to notify players of available missions.

    19 – Complete X number of missions daily/weekly achievement added.

    20 – Added 20% bonus of shards per hour for premium accounts.

    21 – Fixed major issue causing extreme slow down during loading camera phase before match begins.

    22 – Implemented dynamic texture loading script to enhance the speed of newly loaded scenes.

    23 – Revamped the build interface page. Several changes were made, all available skills and perks can be previewed before unlocking. Skills and Perks all have Rank 1-5 versions. Skills preview changed to display video of the skill. Look and feel changed.

    24 – Size Matters can now be canceled by hitting the skill key at anytime during giant form. No more getting stuck in a lane waiting for the skill to time out.

    25 – Size Matters has its own M1 Key attacks instead of using the same sword attack as a normal form maiden. Pressing M1 will initiate a giant footstomp, holding M1 longer will initiate a second foot stomp with the other foot, holding M1 even longer will deliver a giant double fisted ground smash. Either one attack or three via combo can be initiated with just the M1 key. All (3) attacks deliver AOE damage instead of the colliding with the sword damage from the previous attack.

    26 – Size Matters Level 1 size has been increased (also increasing the size of levels 2, 3, 4 and 5) to justify the slower movement at Level 1.

    27 – Back to base now returns you back to normal size and then initiates the back to base action. Another way to cancel Size Matters if preferred.

    28 – Now regular steps in Size Matters mode deliver AOE damage The damage is 5% of the normal melee attack damage which can then be increased as you level up your melee skill.

    29 – Moving forward data folder deletion will not delete exported/saved war maiden blueprints.

    30 – Fixed a bug causing the war maidens body to deform when dying in Size Matters mode.

    31 – Fixed scroll sensitivity in Size Matters mode.

    32 – Fixed various issues returning back to normal size in Size Matters mode.

    33 – Fixed an issue that cause the war maidens feet to go through the ground in Size Matters mode.

    34 – Fixed an issue that caused the scroll distance maximum to not reset when exiting Size Matters mode.

    35 – Meteor Strike Skill added for the Warrior and Diver Class.

    36 – Pulse Sniper Skill added for the Warrior, Assassin and Diver Class.

    37 – Rapid Fire Arrow Shot Skill added for the Assassin Class.

    38 – VFX for the Assassin Class lightning speed skill have been revamped.

    39 – Eternal Rage Skill added for the Tank Class.

    40 – Gravity Core Skill added for the Tank Class.

    41 – Blessed Circle Skill added for the Assassin and Healer Class.

    42 – Cursed Circle Skill added for the Conjurer Class.

    43 – Hell Storm Skill added for the Conjurer Class.

    44 – Titan Summon Skill added for the Conjurer Class.

    45 – Dragon Summon Skill added for the Conjurer Class.

    46 – Made a change to the Burning Crusher skill to explode on first touch to help improve the skills usefulness (is that even a word?).

    47 – Fixed an issue that caused the game to lag when using the Fury Blade skill.

    48 – Level 15 Guardian Level, Awakening Level and Gear Level cap has been implemented.

    49 – Destroy Jets, destroy cars, throw cars achievement removed.

    50 – Character Customization has been revamped to provide 10x more customization options.

    51 – Breast Jiggling has been significantly improved.

    52 – Butt Jiggling has been added.

    53 – Significant Graphics Improvements for Characters, Stages and particle effects.

    54 – New Greece Stage has been added.

    55 – Race skins updated to work with new body type.

    56 – Maintenance mode has been updated.

    57 – Ability to Ban/Unban accounts has been added.

    58 – Software version check has been added.

    59 – Homepage icons for News, Evens, Daily/Weekly Achievements and Time-Step reward have been updated.

    60 – Each Class has reduced health by 10%.

    61 – Scroll sensitivity fixed for Leveling Guide.

    62 – Changed the chest unlock background.

    63 – Reduced front line turret HP by 2000 to decrease overall match time. Preferred match time is 10-15 minutes.

    64 – Improved physics settings for better optimization.

    65 – Fixed several spelling errors throughout the game.

    66 – Fixed a bug that caused Action camera to trigger when in non-action camera mode.

    67 – Clarified the warning message when the player attempts to go to war with low asset levels.

    68 – Updated achievement text to clarify that achievement goals were cumulative across battles.

    69 – Increased the XP requirement for the Earn XP achievement.

    70 – Fixed Anti-Aliasing in Character Customization screen.

    71 – Fixed Anti-Aliasing in VS screen.

    72 – Increased Size Matters cooldown to 60 seconds.

    73 – Decreased Eye Lasers skill cooldown to 60 seconds.

    74 – Increased the size of the War Maiden when using the Size Matters skill. Lvl.1 = 5x | Lvl.2 = 7x | Lvl.3 = 8x | Lvl.4 = 9x | Lvl.5 = 10x

    75 – Fixed stuttering with opening match camera angles.

    76 – Chromatic Aberration disabled on Motion Replay camera for clearer shots along the edges.

    77 – Added “Focus” Slow Motion camera ability with the ‘X’ key for Mission and Battle modes. Focusing now drains stamina.

    78 – Gold received from training reduced.

    79 – Gold received from chests reduced.

    80 – Assets received from chests reduced.

    81 – Gold cost to open chests adjusted to cost 1000 gold.

    82 – Updated League creation audio to not reference the “Go to War” button since it no longer exists.

    83 – Revamped Action Camera mode to look as good but not be so dizzying.

    84 – Updated the SP mechanic to refresh every 24 hours with a balance of 200SP each day. Playing missions or matches requires a determined amount of SP. Approaching the mechanic this way allows us to easier tweak how much SP should be allotted per day and it also allows us to run SP promotional events.

    85 – Added intro cutscene for mission mode.

    86 – Fixed several bugs causing errors in calculations for the balance of power map.

    87 – Fixed a bug that prevented all color settings for tattoos to work.

    88 – Added pubic hair, vagina and nipples to nude model.

    89 – Added (5) new dynamic BGM tracks for mission mode.

    90 – Added voice acting for mission mode.

    91 – Updated post effects for mission mode and battle mode stages.

    92 – Fixed a bug that caused turrets to be invisible in mission mode.

    93 – Fixed a bug that caused mechs to appear in early mission segments.

    94 – Fixed a bug that prevented Divinian from destroying turrets in mission mode.

    95 – Added XP bonus for destroying conjured turrets.

    96 – Added ability to auto target conjured turrets.

    97 – Fixed a bug that caused soldiers/turrets to spawn on top of each other in mission mode.

    98 – Fixed a bug that cause the players war maiden to move the opposite direction when running and firing using weak projectile attack.

    99 – Fixed an issue that caused queued announcer messages to play before battle match start.

    100 – Fixed an issue that caused the XP counter to not reset when moving from one mode to the other.

    101 – Added female screams/grunts to melee sound effects.

    102 – Fixed an issue that caused bullets to pass through assets like tanks and jets in mission mode.

    103 – Fixed an issue that caused destroyed jets to not yield any loot.

    104 – Made the “Top Sellers” section of the shop functional.

    105 – Drones added to mission mode.

    106 – Menu sound effects updated.

    107 – Homepage top bar updated to repositioned certain features and launch new modes.

    108 – Event system is now functional.

    109 – Added a level 15 cap to help sync players through content delivery releases.

    110 – Fixed an issue with the Leaderboard that caused errors in BP total calculations.

    111 – Fixed an issue with the Leaderboard that caused the players level to show up incorrectly on local leaderboards.

    112 – Expanded the BP data column in the Leaderboard to show both Divinian and Netherian assigned BP if the player has matches on both sides.

    113 – Added a new idle pose for Model A.

    114 – Updated the animation when war maidens appear on screen in character customization.

    115 – Updated the paint splash effect on the combo counter.

    116 – Various fixed made to improve BP calculations for the World Map global and local leaderboard.

    117 – Fixed a bug that caused the cost for shop items to be incorrect under certain conditions.

    118 – Fixed a bug that did not take 20% off shop items for premium account holders.

    119 – Fixed a bug that restricted eyebrow manipulation.

    120 – Added Eye manipulation to Pose3D.

    121 – Optimized the particles generated by the game engine to increase performance.

    122 – Added a minimum requirements check at game launch to inform the player what part of their system configuration fails to meet the games minimum requirements.

    123 – Reduced the amount of gold assigned to new player accounts.

    124 – Fixed an issue that caused incorrect calculations for the hostile territory bonus.

    125 – Added several new awesome audio tracks for mission mode.

    126 – Fixed an issue that prevented the Invisibility cloak and the Darkness cloak from hiding Ears, Wings, Horns, Tails etc…

    127 – Fixed Skills and Perk scrolling issues on the war maiden Build interface.

    128 – Reduced the size of a great deal of textures to improve performance.

    129 – Made a change to not save Skills or Perk assignments in Blueprint files.

    130 – Fixed a bug that prevented the correct element from being selected during the league creation phase.

    131 – Made improvements to the eye lasers skill.

    132 – Various fixed made to improve BP calculations for the World Map global and local leaderboard.

    133 – Fixed a bug that caused the cost for shop items to be incorrect under certain conditions.

    134 – Fixed a bug that did not take 20% off shop items for premium account holders.

    135 – Fixed a bug that restricted eyebrow manipulation.

    136 – Added Eye manipulation to Pose3D.

    137 – Optimized the particles generated by the game engine to increase performance.

    140 – Added a minimum requirements check at game launch to inform the player what part of their system configuration fails to meet the games minimum requirements.

    141 – Reduced the amount of gold assigned to new player accounts.

    142 – Fixed an issue that caused incorrect calculations for the hostile territory bonus.

    143 – Added several new awesome audio tracks for mission mode.

    144 – Fixed an issue that prevented the Invisibility cloak and the Darkness cloak from hiding Ears, Wings, Horns, Tails etc…

    145 – Fixed Skills and Perk scrolling issues on the war maiden Build interface.

    146 – Reduced the size of a great deal of textures to improve performance.

    147 – Made a change to not save Skills or Perk assignments in Blueprint files.

    148 – Fixed a bug that prevented the correct element from being selected during the league creation phase.

    149 – Made improvements to the eye lasers skill.

    Next Patch Priorities: Content additions, performance improvements and bug fixes.
    Known Issues: Events interface is currently not functional.

    —————————————————————————————————————————————————

    Revision: LoM v1.2.0a Patch Notes
    Release Date: September 24th 2017
    Patch Size: 30 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.2.0 Alpha

    1 – In game camera has been revamped to allow more visibility for the player to view surrounding action and the mouse scroll default/maximum has been increased.

    2 – In-game anti-aliasing performance has been improved.

    3 – Fixed an issue with the Guardian Stamina mechanic that caused the SP to refill after 10 hours. Now SP refreshes from 0% to 100% after 3 hours.

    4 – Added the ability to press and hold M1 to execute melee combos in addition to repeatedly tapping M1.

    5 – Start page interface has been revamped.

    6 – Home page interface has been revamped.

    7 – Divinian/Netherian Character Customization interface has been revamped.

    8 – News functionality has been implemented.

    9 – Events interface for future limited time events has been implemented.

    10 – Daily Achievements interface has been implemented.

    11 – Weekly Achievements interface has been implemented.

    12 – Timestep rewards interface has been implemented.

    13 – Anti-Aliasing enabled by default due to increased performance.

    14 – Lowered chance of Thunderstorm weather by 50%.

    15 – Removed Help Guide arrow by default when using Motion Replay.

    16 – Removed War Maiden Death Icons by default when using Motion Replay.

    17 – Disabled Air Melee.

    18 – Fixed an issue that caused soldiers to not take damage when attacking with Lvl.1 Rapid Fire Projectile M2 skill.

    19 – Fixed an issue that caused the War Maidens head to twist around 180 degrees when executing towards the gameplay camera.

    20 – Doubled the teleport time to go back to base.

    21 – Fixed an issue that caused a delay when calling a mount with the ‘V’ key.

    22 – Increased the cooldown time for the Eye Lasers skill to 120 seconds.

    23 – Fixed a bug that caused the Burning Crusher skill to damage Turrets.

    24 – Fixed an issue that cause the player to get thrown around the base if recalling while moving at a fast speed.

    25 – Fixed an issue with the back to base animation.

    26 – Fixed an issue that prevented the main scoring system from working when destroying turrets or the core during battle.

    27 – Fixed an issue that sometimes cause the war maiden to use a different set of skills then the ones assigned in the skills panel.

    28 – Fixed an issue that caused the horse to show up as a smaller size in the character configuration screen.

    29 – Fixed an issue that caused a performance decrease during any weather type that included rain.

    30 – Updated the games theme song.

    Next Patch Priorities: New Face Types and new Body Type, new Hair Styles and New Stage.
    Known Issues: Events are currently not functional.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.9a Patch Notes
    Release Date: Saturday, September 9th (6:00pm EST)
    Patch Size: 80 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.1.9 Alpha

    1 – Significant Graphical Improvements have been made to the Start page, City Stage and Desert Stage.

    2 – Completed the second phase of the melee system revamping which brings a forward moving (4) hit combo.

    3 – Completely revamped the War Maiden AI making ai much smarter as far as basic movement, attacking and cooperation with each other.

    4 – Updated the minimum/maximum slider values for the Model B War Maiden.

    5 – Replaced war maiden ai’s primary Weak Projectile Skill to the Rapid Fire Projectile attack instead.

    6 – Changed the gameplay match flow to only spawn the yellow lane crystal 30% of the time during a battle stage and never in the middle lane.

    7 – Added (2) pets for the player to equip for added buffs during gameplay.

    8 – Added (6) shields to provide the player with a blocking ability during gameplay.

    9 – Added (6) horse mounts to the game providing the player with unlimited stamina and increased speed.

    10 – Fixed a significant issue that caused performance spikes during gameplay helping to provide a much smoother playing experience.

    11 – Added BUTT SLIDERS TO CHARACTER CUSTOMIZATION and increased the default butt size. Finally…

    12 – Fixed an issue that caused soldier assets to become overpowered during a battle.

    13 – Added 1 v 1 and 2 v 2 gameplay modes with the ability to select any war maiden on your team in any position.

    14 – Added a lightning speed skill to the Assassin class which allows the player to sprint run at the speed of sound for a fixed period of time.

    15 – Fixed an issue that would at times cause the War Maiden AI to fall through the base floor.

    16 – Decreased the damage of the melee skill by 50% due to the doubling of moves in the melee combo going from 2 hits to 4 hits.

    17 – Added the ability to perform air melee combos.

    18 – Fixed an issue with the leaderboard data calculation that used victories instead of match count to calculate the players Honor level.

    19 – Disabled the Action Camera setting by default.

    20 – Reduced the maximum amount of Anti-Aliasing on the Homepage and Character Customization page that caused skipped frames during a Twitch Live Stream.

    21 – Switched the Revive/Execute mechanic button from M1 (which is heavily used in close quarters combat) to M2 (which is less likely to be used in that setting).

    22 – Fixed an issue that caused a long delay before reviving allied War Maidens.

    23 – Decreased the size of the 3D War Maiden models and re-positioned them on the VS screen to show more of the War Maidens body.

    24 – Fixed a bug that caused a delay before the use of shields.

    25 – Fixed an issue that caused the player to disappear if you flash dashed before calling your mount.

    26 – Added the ability to buck your horse with M1 when on the mount.

    27 – Fixed an issue that caused non-stop machine gun and missile sounds when pausing the game with ‘ESC’.

    28 – Fixed an issue that caused the resolution drop down to lockup after resetting the configuration panel with the ‘Default’ button.

    29 – Changed the Grab key to ‘G’.

    30 – Changed the Emotes keys to “H, J and K”.

    31 – Increased the health of the Assassin Class by 100 points to a total of 900 points.

    32 – Removed unneeded dirt particles for the sprint landing and sprint take off animations.

    33 – Increased the Zoom maximum and made it relative to the size increase for SIZE MATTERS mode. This will allow players to view more of the battlefield in growth mode.

    34 – Decreased the size of the flash when leveling up during a match.

    35 – Fixed the SP (Stamina Point) system to replenish even if the game is closed.

    36 – Removed the ability to Grab in SIZE MATTERS mode.

    37 – Removed the SIZE MATTERS skill for the Conjurer Class.

    38 – Added weapons to the VS Screen 3D model for the War Maidens.

    39 – Fixed an issue that caused the Q, E and R skills to be queued if used during melee combos.

    40 – Fixed an issue that caused the player to lock up when executing a War Maiden after queuing a Q, E or R skill during a melee combo prior to executing.

    41 – Changed the order of the keybinding elements in the key binds panel.

    42 – Added ‘Asset Select’ to the key binds menu with a default setting of the Tab key.

    43 – Changed ‘Target Enemy’ text in the key binds menu to ‘Tag Target’.

    44 – Changed ‘Ultimate Skill’ text in the key binds menu to ‘Special Skill’.

    45 – Changed ‘Slow Walk’ text in the key binds menu to ‘Walk’.

    46 – Centered the 3D Asset Skin models in the shop preview interface.

    47 – Fixed an issue in the shop that caused the wrong Turret model to show up in the 3D Asset Skin model preview page.

    48 – Fixed an issue that prevented the rotation of preview models in the shop to not be reset upon viewing a new shop item.

    49 – Removed the Large Projectile M2 skill from the Tank Class and replaced it with the Rapid Fire projectile skill.

    50 – Added Rank Stars and Rank text to the icon and description for perks in the Leveling Guide.

    51 – Centered the ‘Claim’ text on the icon for claiming rewards in the Leveling Guide.

    52 – Added a condition to the Help Guide that provides players with help information when the players War Maiden has died.

    53 – Updated the shop tab ‘Shop More..’ buttons to reflect the category that you are viewing at the time.

    54 – Fixed an issue with the Auto-Hide setting for shields that prevented the shield model from showing when used in battle.

    55 – Fixed an issue that could cause a player to corrupt their data folder if the game was abruptly shut down during a data save causing them to lose their War Maidens, Leagues, Asset Count/Levels and Perks.

    56 – Fixed an issue that caused a sword swipe effect to remain on the screen when switching outfits and switching forms in Character Customization.

    57 – Fixed an issue that caused Mechs to not disappear after a Rush Stage had ended.

    58 – Renamed 1v1, 2v2 and 3v3 modes to Solos, Duos and Trios Modes respectively.

    59 – Decreased the Health Regeneration speed when going back to base by 50%

    60 – Fixed an issue that cause the War Maidens upper body abnormally twist when sprint running and firing weak projectile in the opposite direction of your target.

    61 – Updated Bloom and Depth of Field post processing effects.

    62 – Fixed an issue that caused Assets to have abnormal damage levels causing them to be overpowered early in a match.

    63 – Fixed an issue that at times caused Melee damage numbers to show up with floating decimal point values instead of whole integer numbers.

    64 – Added the ability for the homepage camera to “snap-back” when the mouse cursor leaves the monitor on dual monitor setups.

    65 – Updated Guardian Level Requirements in the Character Customization interface. Shields – Guardian Level 5 requirement. Wings – Guardian Level 10 requirement. Horses – Guardian Level 12 requirement. Pets – Guardian Level 15 requirement.

    66 – Fixed an issue that forced the player to the World Map interface if you tried to initiate a match with low SP or low asset levels.

    67 – Added a configurable flag that will automatically inform players if the alpha build requires data folder reset due to newly added features. This interface will pop up and allow the player to clear their data folder with the click of a button.

    68 – Fixed an issue that caused machine gun and turret sounds to indefinitely repeat after pausing the game during a match with the ‘ESC’ button.

    69 – Added an FPS cap of either 60 or 75 dependent upon the players monitor refresh rate.

    70 – Decreased the Tank Assets (not Tank Class) movement speed by 20%.

    71 – Decreased the Jet Assets movement speed by 20%.

    72 – Reduced the Jet Assets base HP by 75%.

    73 – Changed the default match time to ‘9AM’ instead of ‘DYNAMIC’.

    74 – Decreased the clouds in the sky by 50% during the ‘RAIN STORM’ weather.

    75 – Fixed the wording of the error message displayed when the player has SP below 25%.

    76 – Disabled foot IK as it caused issues with the animations working currently on uneven terrain.

    77 – Updated the Back to Base animation.

    78 – Fixed an issue that caused the Raging Storm and Lighting Strike targets to stick to the ground and stay for the duration of the match if you were killed while performing these skills.

    79 – Added a Master sound slider to allow players to adjust the overall game sound.

    80 – Fixed an issue that caused a time out message when purchasing in the shop to only show for 1 second.

    Next Patch Priorities: New Stage, New Weather, Daily and Weekly achievements, New Awakening System as well as performance improvements.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.8a Patch Notes
    Release Date: Saturday, August 12th (6:00pm EST)
    Patch Size: 54 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.1.8 Alpha

    1 – Various changes implemented to provide major improvements to performance.

    2 – Fixes for crashes have been implemented. Further testing required to determine if a majority of reported crashes have been resolved.

    3 – New memory management system implemented for additional performance improvement.

    4 – Fixed an issue that caused the players war maiden to get locked in an endless melee loop when attempting to execute an enemy war maiden.

    5 – Fixed an issue that prevented the player from using the melee attack after tagging a target using the ‘C’ key.

    6 – Fixed an issue that caused the melee weapon slot to be empty for default war maidens after league creation.

    7 – Fixed an issue that cause the player to teleport and act erratic after being sprint grabbed by an enemy war maiden.

    8 – Changed the out of match game song to bring a more excited and up-beat video game feel.

    9 – Leg length slider added to character customization to allow a 15% increase in a war maiden’s leg length.

    10 – Added two new character customization animations that play whenever outfits are selected or forms are switched.

    11 – Shop preview images for asset skins (soldiers, tanks, turrets, jets and war ships) have been replaced with 3D models.

    12 – Stock ticker like interface added to World Map for easier viewing of Divinian/Netherian BP in regions.

    13 – Dance emote animations improved.

    14 – (2) Anime face tattoos added for character customization.

    15 – Improved cloth for outfits with capes.

    16 – Improved performance of super sampling.

    17 – Improved VS Screen with “fighting game” like animations during war maiden selection.

    18 – Added a slight hand-held camera movement during the idle pose during a match.

    19 – Increased Jet damage by 200%.

    20 – Increase Soldier Asset attack power all levels by 50%.

    21 – Fixed a condition that caused the enemy AI to stop spawning assets.

    22 – Fixed an issue that caused the character controller to queue and play movement commands during the heavy damage animation.

    23 – Fixed an issue that caused an extra unneeded animation to play after melee and flash dash were used.

    24 – Made response time to exit sprint running mode faster.

    25 – Added SIZE MATTERS skill to the Conjurer class.

    26 – Increased the cool down time for the Large Projectile Attack skill to 10 seconds.

    27 – Increased the cool down time for the Sonic Blade Attack skill to 10 seconds.

    28 – Increased the cool down time for the 1-Shot Bow skill to 20 seconds.

    29 – Increased the cool down time for the 3-Shot Bow skill to 20 seconds.

    30 – Increased the cool down time for the Self Heal skill to 60 seconds.

    31 – Updated Damage values for the 1 Shot Bow Skill (NERF) – DAMAGE (Lv.1-5) – 500 | 550 | 600 | 650 | 700

    32 – Updated Damage values for the 3 Shot Bow Skill (NERF) – DAMAGE (Lv.1-5) – 250 | 275 | 300 | 325 | 350

    33 – Updated Damage values for the Lightning Strike Skill (NERF) – DAMAGE (Lv.1-5) – 300 | 400 | 500 | 600 | 700

    34 – Updated Damage values for the Raging Storm Skill (NERF) – DAMAGE (Lv.1-5) – 25 | 50 | 75 | 100 | 125

    35 – Updated Damage values for the Fury Blade Skill (NERF) – DAMAGE (Lv.1-5) – 100 | 150 | 200 | 250 | 300

    36 – Updated Damage values for the Large Projectile Skill (NERF) – DAMAGE (Lv.1-5) – 350 | 450 | 550 | 650 | 750

    37 – Updated Damage values for the Sonic Blade Skill (NERF) – DAMAGE (Lv.1-5) – 300 | 400 | 500 | 600 | 700

    38 – Updated Damage values for the Rapid Fire Projectile Skill (NERF) – DAMAGE (Lv.1-5) – 2 | 4 | 8 | 16 | 32

    39 – Updated Magic Cost values for the Rapid Fire Projectile Skill (NERF) – MAGIC COST (Lv.1-5) – 15 | 20 | 25 | 30 | 35

    40 – Updated Magic Cost values for the Size Matters Skill (BUFF) – MAGIC COST (Lv.1-5) – 200 | 250 | 300 | 350 | 400

    41 – Updated Magic Cost values for the Eye Lasers Skill (BUFF) – MAGIC COST (Lv.1-5) – 200 | 250 | 300 | 350 | 400

    42 – Removed the ‘x’ from ‘x10000’ on the level guide claim reward button.

    43 – Added a green check mark over claimed rewards in leveling guide.

    44 – Fixed an issue that cause the player to get locked up when standing near the dragon.

    45 – Changed the leveling guide TAB name from “LEVEL GUIDE” to “LEVELING”.

    46 – Fixed a bug in the SIZE MATTERS skill that allowed you to execute or revive a dead war maiden.

    47 – Action Camera setting disabled by default.

    48 – Enabled Depth of Field by default.

    49 – Increased Depth of Field default value.

    50 – Fixed a bug that caused the default values to differ from values set when pressing the ‘Default’ button in the configuration panel.

    51 – Fixed an issue that cause the Help Guide arrow to collide with the players war maiden after entering SIZE MATTERS mode.

    52 – Fixed an issue that caused the Olympian Race Skin #2 and Mech Race Skin to have darker faces than their bodies.

    53 – Added Guardian level check for selecting the wings tab in character customization.

    54 – Fixed an issue that caused solider shotgun attacks to inflict much less damage than they should.

    Next Patch Priorities: Daily and Weekly Achievements, Content additions and War Maiden AI improvements.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.7a Hotfix Notes
    Release Date: Monday, July 31st (4:02am EST)
    Hotfix Size: 6 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Hotfix Notes: League of Maidens v1.1.7 Alpha

    1 – Fixed an issue that caused the default Large Projectile attack skill to be available at Guardian Level 2 preventing new users from playing any classes that only had Large Projectile as a Q skill attack.

    2 – Fixed an issue that caused the players war maiden to lock up when conjuring Turrets, Healing Posts, Magic Posts and Traps.

    3 – Fixed an issue that prevent players from moving if they first stopped to conjure before trying to move again.

    4 – Fixed an issue that caused War Maiden AI to all fall back and defend the turret after the lane crystal was destroyed. Now war maidens push forward or fall back depending on the circumstances giving the player help and making the battle more exciting.

    5 – Fixed an issue that caused War Maiden AI to fly in the air endlessly even when running out of stamina.

    6 – Fixed an issue with melee assist that caused the players war maiden to switch to another target midway through the melee attack making the camera movement unpredictable.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.6a Patch Notes
    Release Date: Friday, July 28st (8:00pm EST)
    Patch Size: 84 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.1.6 Alpha

    1 – Added open world sandbox mode. Currently this option takes you to a sandbox version of the city. The player has unlimited HP, Magic and Stamina with no objectives or AI.

    2 – Added new Flying Wings and gameplay mechanic. Also added the ability to equip (4) types of wings (Guardian Wings, Wings of Death, One Winged Demon and Awakening Wings) which can each be equipped and customized in character customization.

    3 – Added the ability for players to skin existing weapons with (9) new skins (Guardian Blade, One Winged Blade, Gold Destiny, Blade Buster, Bone Crusher, Dragon’s Edge, Reaper’s Wrath, Scythe of Virtue and the Arch Buster). Weapons can be customized in character customization.

    4 – Added the ability for players to show the equipped weapon on the back of their war maiden.

    5 – Increased maximum breast size by 20% and added new Jiggly Physics for breasts.

    6 – Updated the Tank Class size matters skill to increase size by multiples of the current war maidens size depending on the level of the skill. Level 1 – 2x, Level 2 – 3x, Level 3 – 4x, Level 4 – 5x, Level 5 – 6x

    7 – Made significant improvements to the overall graphics of the game.

    8 – Revamped the Start page to have an outdoor view.

    9 – Melee Assist system has been completely revamped.

    10 – Sprint Running system has been completely revamped with transition animations.

    9 – Made improvements to the War Maiden AI.

    10 – Revamped the gameplay logic to allow players to choose which assets will spawn during battle and rush stages. This change helps to introduce more strategy into the game forcing players to decide which asset will be best suited to win the lane under certain conditions.

    11 – Added an in-match help system to guide new players on primary objectives.

    12 – Added a dynamic health bar to show the health of the object you are attacking during a match.

    13 – Performance improvements made to the homepage to help with overall performance

    14 – Performance improvements made to the in-match portion of the game to help with overall performance

    15 – Added a game mechanic to execute a fallen enemy war maiden.

    16 – Game rules have been simplified to make a match less confusing. Back line turrets have been removed and the front line turret has been enhanced to make the core battle more fun happening on the front line and in rush stage. No more confusing/boring moving to the back lane after the front line turrets are destroyed. This change significantly increases the importance of asset selection and protecting your front line turret.

    17 – Fixed an issue with picking up and throwing cars that caused a delay in the car exploding. Now cars explode and cause damage as soon as they make contact with the object they are thrown at.

    18 – Help Tips during opening camera scene loading have been updated to reflect changes in the gameplay and game rules.

    19 – Added a quick play option for those that prefer not to interact with the World Map.

    20 – Added a new sparking effect to turrets to clearly indicate when their Pulse attack has been disabled.

    21 – Added a gameplay mechanic that disables the turrets pulse attack when all allied war maidens in the lane are killed.

    22 – Enhanced the new Desert Stage with new props and fixes.

    23 – Fixed several spelling errors.

    24 – Decreased ready stage from 60 seconds to 30 seconds.

    25 – Changed Bow and Arrow skill to shoot straight instead of the gravitational drop for use as a Jet strike deterrent.

    26 – Fixed an issue that would cause the character to get stuck in walking mode. The mechanic has been changed to hold CTRL to walk release to run.

    27 – A new message has been added to the world map to indicate to players that they need to increase their Guardian Level to assign BP points further away from their homebase.

    28 – Fixed an issue that prevented jets from clearing the lane and respawning during a lane change.

    29 – Fixed an issue that prevented tanks from attacking mechs during rush stage.

    30 – Fixed a texturing/effect issue that caused significant reduction in performance during rush stage.

    31 – Fixed an issue that would cause War Maiden AI to fall through the floor at the end of Ready Stage.

    32 – Battle Stages have been reduced to 120 seconds to keep the action fast paced with less downtime.

    33 – UI element during death camera has been added to inform the player that they can switch the camera to other war maidens to view the action as they wait on the death timer to expire.

    34 – Fixed an exploit that allowed players to conjure turrets in front of tanks to impede their forward movement.

    35 – Fixed the opening splash screen being cut off at the top.

    36 – Removed the significant bloom effect when using the self heal skill.

    37 – Fixed an issue that prevented the player from steering Sonic Blade downward.

    38 – Conjuring Turrets have been limited to 2 turrets.

    39 – Conjuring Healing/Magic Posts have been limited to 2 posts.

    40 – Conjuring Assassin Traps have been limited to 4 traps.

    41 – Fixed an issue that caused the Mech Drop blimp to show up in the middle lane at the beginning of the battle.

    42 – Removed the fire and ice effects that were buggy when using eye lasers.

    43 – Fixed an issue with conjuring (Turrets, Healing/MP posts and Traps) that caused the cool down timer to start even if you canceled the conjure.

    44 – Fixed an issue that prevented you from seeing the effect shown after you receive assets from chests.

    45 – Added limits to the X/Y movement of the camera on the homepage.

    46 – Removed 50% reduction to soldier assets during rush stage for the losing team.

    47 – Fixed an issue that caused the player to be separated from the war maiden they are trying to revive or execute.

    48 – Fixed an issue that caused the camera to go through the ground when executing Weak projectile attacks at high angles.

    49 – Changed the transform mechanic to not drain XP. Transform can now be used at anytime once per match for 2 minutes.

    50 – Changed the homepage rank menu to show the top 5 ranked Divinian/Netherian but the player rank section has been changed to show the players Guardian Level.

    51 – Various changes to the shop have been made to implement Guardian Level restrictions for certain items.

    52 – Fixed Button and Tab placement issue in the left hand column of character customization.

    53 – Fixed an issue that caused the War Maidens face too look too wet during the rain.

    54 – Due to the match gameplay logic change the average match time has decreased. To help balance this we have increased the awarded BP calculation by 2x.

    55 – Added Auto-Hide option for War Maiden weapons.

    56 – Updated the Scene lightning in the Training game scene.

    57 – Fixed the color and placement of the execution sword used for the new war maiden execution mechanic.

    58 – Changed the default character on the Start Page to the default Divinian .bpt war maiden.

    59 – Moved the Level up Shield effect shown after leveling up to the new location of the Guardian Level on the homepage.

    60 – Removed an irritating effect when zooming in and out on the players war maiden in character configuration.

    61 – Re-ordered the buttons in character customization to make more sense. Face, Body, Hair, Race on the top line and Outfit, Wings, Sword and tattoos on the bottom line.

    62 – Removed overlapping sound effects when pressing the shift/sprint button during A or D strafing left or right.

    63 – Moved the Depth of Field slider below the depth of field setting in character customization.

    64 – Fixed an issue that would cause the player to have to set their home base twice.

    65 – Fixed an issue that caused all war maidens to share the same weapon selected during character customization.

    66 – Fixed an issue that caused all war maidens to share the same wings selected during character customization.

    67 – Fixed an issue that caused the scar tattoo preview icon to be incorrect in character customization.

    68 – Fixed an issue the colliders on the rocks near the portals of the city stage.

    69 – Improved animations for Dance Emotes.

    70 – Fixed an issue that prevented allied war maiden AI from attacking the crystal.

    71 – Set the default breast height for all Model B presets to 50.

    72 – Added Current Level, Current Win and Current BP to the hover UI over the players account profile on the homepage.

    73 – Added 10 second cool down for ighter Jet asset respawn.

    74 – Improved Anti-Aliasing for the Start page, Home page and Character Customization page.

    75 – New Leveling guide has been added to see what Skills, Weapons, Perks and Store Items are available on each Guardian Level with prizes for unlocking all items on each level.

    76 – Fixed an issue that caused Dance Emote previews from getting off centered.

    77 – Replaced the existing Grab animation.

    78 – Replaced the existing Back to Base animation.

    79 – Added an additional Double Jump animation that is chosen at random.

    80 – Action Camera feature has been revamped.

    81 – Changed Crouch mechanic from toggle to press for crouch and release to stand.

    82 – Fixed an issue that would cause footstep sounds to get out of synch when transitioning into sprint running.

    83 – Updated level damage for 1-shot bow skill – Lvl.1 700 | Lvl.2 800 | Lvl.3 900 | Lvl.4 1000 | Lvl.5 1100

    84 – Updated level damage for 3-shot bow skill – Lvl.1 300 | Lvl.2 400 | Lvl.3 500 | Lvl.4 600 | Lvl.5 700

    Known Issues:

    A crash may occur during gameplay when a turret is destroyed. We will have this resolved by the next build.

    Next Patch Priorities: Bug Fixes, Continued Performance & Optimization and War Maiden AI improvements.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.5a Hotfix Notes
    Release Date: Friday, June 10th (2:45am EST)
    Hotfix Size: 2 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Hotfix Notes: League of Maidens v1.1.5 Alpha

    1 – Fixed an issue with dynamic hair that caused a crash when loading saved war maidens.

    2 – Fixed an issue with the 3rd person camera that caused jerky/stuttering movement.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.4a Patch Notes
    Release Date: Friday June 9th (9:00pm EST)
    Patch Size: 56 issue addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to <u>join our community on discord</u> to discuss the game and what you would like to see added!

    IF YOU ARE UPGRADING FROM AN OLDER VERSION OF THE GAME

    This patch will require players to delete their existing data folder. Please find and delete your League of Maidens data folder located on your system. We will not require data folder deletion for each patch. This particular patch has extensive changes that require the deletion of the existing data. You will need to recreate your war maiden configurations and your game configuration after deleting these files. You will not lose rank or your win record but your assets will restart as level 1. You can find the data folder located at this directory – [INSTALL DRIVE]:\Users\[YOUR USERNAME]\AppData\LocalLow\Maiden Gaming\League of Maidens\

    Patch Notes: League of Maidens v1.1.4 Alpha

    1 – Revamped the city models to optimize and make them look better to increase performance.

    2 – Added (13) new dance routine emotes each 2-3 minutes long. Very… very exciting!!!

    3 – Added new selectable ‘Desert Stage’ when going to war.

    4 – Added a new gameplay mechanic that allows players to revive a fellow war maiden if they die during a lane push.

    5 – Added a new gameplay mechanic that drops HP, MP and XP crates when destroying tanks and jets.

    6 – Adjusted the camera location for sprint running with the dynamic camera setting.

    7 – Fixed an issue where projectile force was not being applied to soldiers and dead bodies.

    8 – Fixed training mini-game sounds.

    9 – Fixed an issue where soldiers were not teleporting to the new lane when battle stage ends.

    10 – Fixed an issue with not being able to preview Model B outfits in the shop.

    11 – Disabled Ambient Occlusion and Action Camera by default.

    12 – Changed Weather and Time to “DYNAMIC” by default.

    13 – Fixed an issue with Dynamic time setting not starting at 8:00am

    14 – Fixed an issue with “cannot connect to the server” if the player cleared their data folder.

    15 – Fixed an issue with pop-up damage not showing when shooting soldiers.

    16 – Fixed an issue with transformation not working for Divinian war maidens.

    17 – Fixed an issue with melee not denting cars.

    18 – Fixed an issue with thunderstorm rain effect not working in game and in cinematography mode.

    19 – Added the ability for players to enter RGB values in the character customization color picker.

    20 – Added a ground target for Raging Storm and Lightning Strike skills.

    21 – Removed the Bow and Arrow arc projection UI indicator and replaced it with the standard cross hair.

    22 – Fixed an exploit that allowed players to slide large distances when using melee in Growth form.

    23 – Fixed an issue that prevented the camera from adjusting when you are using the M2 attack while existing Growth form.

    24 – Changed “Immortals Killed” to “War Maidens Killed” in the match results screen.

    25 – Fixed a graphical glitch that caused the war maidens upper body to be invisible when setting the effect level below 3.

    26 – Improved the explosion effects for war ships when they attack the enemy base in rush stage.

    27 – Fixed an issue that prevented the base core from disappearing after it is destroyed at the end of the match.

    28 – Fixed a bug caused when you are attacked by the dragon during a sprint grab.

    29 – Fixed a bug that caused the war maidens force field to get stuck after players death from a turret attack.

    30 – Fixed an issue that caused the “War Maiden has been killed” UI element to get stuck when entering cinematography mode.

    31 – Reduced damage level for Burning Crusher skill. DAMAGE – Lvl 1. 600 | Lvl 2. 800 | Lvl 3. 1000 | Lvl 4. 1200 | Lvl 5. 1400

    32 – Fixed an issue that caused the player to lose momentum and drop down immediately after Burning Crusher.

    33 – Fixed an issue that randomly caused Burning Crusher to not move forward at all or delay before moving forward.

    34 – Added expiration times for Conjured Turrets. LASTING TIME – Lvl 1. 30 seconds | Lvl 2. 45 seconds | Lvl 3. 60 seconds | Lvl 4. 90 seconds | Lvl 5. 120 seconds.

    35 – Added expiration times for Conjured Healing/Magic Posts. LASTING TIME – Lvl 1. 30 seconds | Lvl 2. 45 seconds | Lvl 3. 60 seconds | Lvl 4. 90 seconds | Lvl 5. 120 seconds.

    36 – Added expiration times for Conjured Traps. LASTING TIME – Lvl 1. 60 seconds | Lvl 2. 90 seconds | Lvl 3. 120 seconds | Lvl 4. 180 seconds | Lvl 5. 240 seconds.

    37 – Fixed an issue that caused tanks to be offset from the starting point during rush stage.

    38 – Updated War Maiden transform logic to replenish health to 100% and double defense stat after transformation.

    39 – Fixed post processing effects for “You Win” and “You Lose” camera after match completion.

    40 – Removed the disabled “Whipping Lash” as a skill reward for chests.

    41 – Fixed an issue that caused the war ships to only attack one turret during rush stage. The left war ship now attacks the left turret and the right war ship attacks the right turret.

    42 – Changed spawning soldier count during battle stage start and after the lane crystal is destroyed. During battle stage start each side spawns with 8 soldiers. After lane crystal is destroyed the winning side (the side that destroyed the crystal) spawns 50% more soldiers and the losing side spawns 50% less soldiers.

    43 – Fixed an issue that caused the explosion from the “Small Projectile” attack to be offset to the right of the target.

    44 – Fixed an issue that prevented damage to the Mech during rush stage when attacking certain sections of the model.

    45 – Fixed an issue that caused the Model B war maiden to sometimes load without a face.

    46 – Disabled the “REPLAY” tab while in training mode.

    47 – Fixed a resolution setting issue that caused the player to get locked out of the configuration panel.

    48 – Changed Ready Stage to 10 seconds instead of 60 seconds to speed up match start.

    49 – Increased FPS cap from 60fps to 120fps.

    50 – Fixed an issue that caused Netherian players to land offset to the right on top of a tank using the launcher in Rush Stage.

    51 – Fixed an issue that sometimes caused War Maiden AI to fall through the floor of the base during Ready Stage.

    52 – Fixed an issue that caused the player to die over and over again in a ragdolled state during the battle.

    53 – Updated Asset count warning to only show when any of the players asset counts reach zero.

    54 – Changed the Ready Stage message to be more descriptive about using the launcher.

    55 – Removed ‘Dynamic Hair’ setting. It is now always enabled.

    56 – Changed Resolution settings to only offer 16:9 or higher resolutions. 4:3 no longer supported.

    Known Issues:

    Cannot Disable Motion Blur. We will have this resolved by the next build.
    Building destruction has been disabled as we are revamping this system to optimize it and make it look better.
    A crash may occur during gameplay when a turret is destroyed. We will have this resolved by the next build.
    A slight camera stuttering may occur when moving at high speeds. We will have this resolved by the next build.
    Player can be separated from the war maiden they are trying to revive. We will have this resolved by the next build.
    Camera goes through the ground when initiating Weak projectile attacks at high angles. We will have this resolved by the next build.

    Next Patch Priorities: In-Game Help/Guides, Bug Fixes, Continued Performance & Optimization and War Maiden AI improvements.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.3a Patch Notes
    Release Date: Saturday, May 20th (3:00pm EST)
    Patch Size: 11 issue addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    IF YOU ARE UPGRADING FROM AN OLDER VERSION OF THE GAME

    This patch will require players to delete their existing data folder. Please find and delete your League of Maidens data folder located on your system. We will not require data folder deletion for each patch. This particular patch has extensive changes that require the deletion of the existing data. You will need to recreate your war maiden configurations and your game configuration after deleting these files. You will not lose rank or your win record but your assets will restart as level 1. You can find the data folder located at this directory – [INSTALL DRIVE]:\Users\[YOUR USERNAME]\AppData\LocalLow\Maiden Gaming\League of Maidens\

    Patch Notes: League of Maidens v1.1.3 Alpha

    1 – Improved the soldier AI logic and made optimization changes to help with overall performance.

    2 – Improved physics logic and made optimization changes to help with overall performance.

    3 – Improved memory management and made optimization changes to help with overall performance.

    4 – Improved the method used to store and retrieve war maiden blueprints.

    5 – Optimized blueprint files reducing them by 40% of the original file size to improve loading performance.

    6 – Increased the chance to get perks and skills from chests.

    7 – Lowered the overall death timer penalty.

    8 – Updated the game executable name.

    9 – Fixed a bug where tanks starting point were in the wrong position during rush stage.

    10 – Disabled VSYNC by default.

    11 – Fixed a bug that caused audio for sound effects to cut out during intense battle scenes.

    Next Patch Priorities: Continued Performance & Optimization, War Maiden AI improvements, content addition.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.2a Hotfix Notes
    Release Date: Friday, May 13th (9:00pm EST)
    Hotfix Size: 1 issue addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

    Hotfix Notes: League of Maidens v1.1.2 Alpha

    1 – Fixed a reported issue that affected all players running the game on a system with 8GB of memory. The issue manifested as significant slow down and possible low memory warning and subsequent crashing during the city loading phase at the beginning of a match.

    —————————————————————————————————————————————————

    Revision: LoM v1.1.1a Patch Notes
    Release Date: Friday, May 12th (9:00pm EST)
    Patch Size: 35 issues addressed

    Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. This list will be updated as bugs are fixed right up until the most recent build/patch/hotfix is completed. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to <u>join our community on discord</u> to discuss the game and what you would like to see added!

    Patch Notes: League of Maidens v1.1.1 Alpha

    1 – Added ‘Melee Float’ slider. We’ve received reports that sliding during melee makes it difficult to attack a target. We’ve lowered the sliding amount and added a slider that allows the player to adjust the amount of sliding for those that liked the way it worked originally.

    2 – Added ‘Melee Assist’ feature enable/disable. We’ve received reports that it is difficult to target an enemy using Melee. Melee Assist is a feature that helps to auto target during melee. This feature can be enabled or disabled. It is enabled by default.

    3 – Added 20 different camera angles in 5 different sets which are randomly choose during the opening loading match segment to help randomize the beginning loading part of a match.

    4 – Added instructions for player to verify that steam overlay is enabled if they are having problems purchasing from the shop.

    5 – Added Discord logo/link to the homepage.

    6 – Fixed Eye Lasers MP cost exploit.

    7 – Added ‘ESC’ key to open the configuration panel on the homepage. Helps if a user has selected an invalid resolution.

    8 – Lowered Transform level from 12 to 10 to make it easier for players to transform during battle.

    9 – Added 30 minute fixed time limit for a match. If a match reaches the 30 minute time limit the team with the highest score will win. If the score is tied the team with the highest XP will win.

    10 – Changed skill keys from R, F and C to the industry standard of Q, E and R to make it easier to learn the controls. Flight mode has been moved to the ‘F’ key and Target lock has been moved to the ‘C’ key. All of these keys can be reconfigured using key binding.

    11 – Moved Skills upgrade keys to F1, F2, F3, F4 and F5 to prevent players from accidentally upgrading the wrong skill during battle.

    12 – Added the ability to set key binds for Skill upgrade keys. The default values are F1, F2, F3, F4 and F5.

    13 – Changed how asset skins in the shop works. Before asset skins only changed the color of the assets. The new method gives away the ability to change asset colors Blue/White for Divinian and Red/Black for Netherian. The new skins in the shop change the actual model of the asset allowing us the ability to offer drastically different models for assets in the future.

    14 – Various Leaderboard fixes. There have been quite a few issues reported for the Leaderboard. A majority have been fixed including refresh time, rank list order, honor calculation, guardian level, accurate totals and the ability to own a country/state.

    15 – A new message has been added to clearly inform the user when asset management should be addressed to avoid long and drawn out battles.

    16 – We have received reports that the size of the explosions make it difficult to see what is happening during a battle. Explosion effects have been decreased by 50% in size to make the battlefield clearer during intense situations.

    17 – Added the version number to the watermark.

    18 – Fixed bug that caused skill animations to speed up when used with melee combinations.

    19 – Added an indicator on the ground to show a turret’s war maiden attack range.

    20 – Changed the turret’s pulse attack to not ragdoll war maidens. The pulse attack no longer damages assets.

    21 – Changed text in Create-a-League to read “Divinian Alliance” and “Netherian Empire” instead of calling both sides alliances.

    22 – Added buttons under the “Outfits” tab in character customzation to allow players to switch from view Model A outfits and Model B outfits.

    23 – Fixed bug with the zeppelin flying too fast when delivering the mech drop.

    24 – Performance Improvement: Revamped the logic used to calculate force during a battle to improve performance during intense battle situations.

    25 – Fixed a bug that prevented the player from using melee on certain items like barricades, light posts, mailboxes etc…

    26 – Lowered the Katana Blade damage to lvl.1 300 | lvl.2 400 | lvl.3 500 | lvl.4 600 | lvl.5 700 which is a decrease of 200 points per level.

    27 – AI Improvements: We have begun making improvements to War Maiden AI so that it is more competitive. War Maiden AI improvements will be an ongoing process.

    28 – Crash Improvements: We have isolated (4) different crashes that occur with the game. We have made changes to decrease the chances of (2) of the (4) crashes. Crash fixes will be an ongoing process.

    29 – Enabled Action Camera by default. This setting can be disabled Graphics->Detail Setting->Advance Effect->Action Camera

    30 – Match Rules: Revamped the match rules to move from a tug of war / head-to-head repetitive battle happening on each lane to more of an offense/defense scenario dependent upon whether or not the player is able to destroy the yellow lane crystal (Mid Lane Crystal). Detailed information on the new match rules can be found by clicking the following link and scrolling down to the following section “What is that big yellow crystal in the middle of the lane?”. <b><u>League of Maidens Battle Strategies</u></b>

    31 – AI Improvements: We have improved the soldier asset AI to make faster/better decisions in terms of pushing forward towards the next active target during a lane push.

    32 – Updated the hostile territory bonus algorithm to better calculate an accurate bonus that reflects the difference between the two sides.

    33 – Added a cross hair that remains visible during gameplay for players to use with visual feedback when you fire and kill a target. Visual feedback works for all skills.

    34 – Added an arc path & target for the bow and arrow skills so that players can see where the arrow is headed before firing. The arc is not perfect. Still needs adjustment.

    35 – Reduced the early match death timer by 10 seconds and later match death timers by 5 seconds. Basically the death timer now starts at 20 seconds (instead of 30 seconds) and increases by 10 seconds every 5 minutes of gameplay with a cap at a 60 second death timer reached at the 20 minute mark.

    Next Patch Priorities: Performance & Optimization, Continued War Maiden AI improvements, Continued crash fixes.

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