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Home Forums Questions, Discussions & Feedback Let’s have a discussion on development stages and realistic expectations.

This topic contains 2 replies, has 3 voices, and was last updated by  ElSindicalista 1 year ago.

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  • #10531

    hikarikenzaki
    Participant

    We’re seeing a lot of instances of people repeatedly bringing up questions or requests for things that simply aren’t reasonable at this stage of the game development. Part of this is a problem of the gamer-developer-producer culture that the industry has fostered in recent years. So, since we know we’re better than the average gamers, developers and maybe one day producers, let’s see how we can make this better.

    I’m going to start with a couple considerations, but they’re not meant to be an exhaustive list. Just examples of recent pain points.

    TL:DR: We have a pretty great community with a lot of great ideas that our developers want to hear. Providing them in a productive and respectful way can go a long way to seeing it fully realized.

    Developers: It’s important to remember that while the team is a group of professionals working to create a high caliber product, they are a very small team who does this in their free time. This isn’t a 10, 50 or 500 person studio working for a AAA producer. Respect for their time should always be at the forefront of our requests.

    Alpha Stage: By definition (and reiterated multiple times by the dev team) means it is not feature complete. This means that entire component of the game are missing or need to be redone. New model types are not in game. Hair is being completely redone from scratch. Clothing, for the most part, also does not exist in the next patch yet (almost). Entire game modes are still in development.

    Feedback Requests: When a developer posts something, they are typically looking to showcase something in particular and want feedback on that. So, if a screenshot comes up that says “take a look at these new skins” it’s probably not the time to talk about how you don’t like the hairstyle or what specific outfit you’d like to see in game or why the nipples are censored.

    For one, all these things (hair, outfits and censoring) have been discussed over and over in the discord and it looks a bit lazy when we don’t bother to read about it. Discord has a search function that is quite useful.

    Secondly, by drifting off on tangents about other items, the developer doesn’t get the feedback they needed to improve the game. So, when you come back 2 weeks later asking why the skin is so glossy, that’s why.

    Peeves and Demands: We all have things we’d love to see in the game. And we all have things that turn us off of a game. This is where the #suggestions channel comes into play. The wild wish list items and far off ideas go perfectly in that channel where they can be logged and referred to later. Suggestion is just that. We shouldn’t expect it to be a primary focus at this stage. The developers are looking at core features right now and don’t need us nagging them about bunny suits and dynamic hair.

    For instance, when a developer posts a picture of a new skin, this is a perfect time to ask about ‘what kind of skin tones will be available?’, ‘can we color the fur separately?’ and so on. It’s not the time to ask about a sexy easter bunny suit when we know the game doesn’t have clothes yet.

    Keys, Patches and Stream Time:

    The primary purpose of alpha keys is to test and provide feedback on the game. Sure, everyone would love to get into the game and play. Sure, we’d probably be okay with glitches and problems here. A proper Alpha uses small groups to test key features as they are added to the build. Again, the expectation that an alpha should have 1000s of players is a fault of the industry as it is today.

    Patches in most games these days don’t even have a release date. You can look to larger games like Secret World Legends, Star Trek Online and Black Desert Online who don’t give specific release dates until weeks or even days in advance. This is even more complicated to deliver specific time frames due to the limitations of the developers’ time.

    Stream times of course can’t be made to fit everyone’s schedule for the same reason as well as the need to ensure it has the most impact. As the game gets further along and begins to earn income, it may be possible to have different stream times for regions, but in this case, time is money and they need to concentrate on getting the most bang for their ‘buck’.

    UI Tweaks, Tutorials, Voice Acting and other finishing touches: Simply don’t belong here. As the game gets closer to complete and its first Beta phase, that’s when those items get worked on. Yes, it makes some parts of the game difficult to figure out or use, but that’s why the Alpha group is kept small.

    #10532

    maidengaming
    Keymaster

    Perfectly stated. Thanks @hikarikenzaki!

    #10533

    ElSindicalista
    Participant

    Perfect. I think it’s an important info.

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